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  • ...vity is set to 0. There are some exceptions to this, however. For example, objects such as signs or fish are unaffected because their behavior scripts do not ...
    984 bytes (163 words) - 08:47, 31 May 2023
  • ...mportant to Mario, but they are important for most biological life. If all objects are important, the game will crash regardless of whether the object that is ...
    898 bytes (152 words) - 08:59, 1 April 2023
  • [[Category:Objects]] ...
    2 KB (237 words) - 07:56, 1 June 2023
  • ...d press L on the title screen, once activated, eyes will appear on several objects throughout the game, such as the moving platforms (not Bomps) in Whomp's Fo ...
    531 bytes (93 words) - 14:29, 17 February 2025
  • {{objects}} ...
    947 bytes (129 words) - 11:02, 7 October 2024
  • ...are heard in the distance. There is nothing found in this area, no stars, objects, or enemies. There are portals in the walls that link to each other in a se ...
    6 KB (979 words) - 08:59, 1 April 2023
  • ...in water – and how the character interacts with the [[hitbox]]es of objects along the way. rennenhoek1991 noted that he considers the information in th ...
    11 KB (1,659 words) - 08:17, 5 June 2023